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It's an exceptionally quiet week
for the X-books, with only Wolverine #64 reaching the
shelves. For once, this isn't the schedulers' fault.
They had X-Factor and Uncanny X-Men down to
ship this week too. But neither book has come out, so
we're left with Wolverine.
This is the penultimate chapter
of "Get Mystique", a storyline built around Wolverine
chasing Mystique around the Middle East - or at least, the
bits where Americans are. At first glance, it's a
slightly odd choice of setting. Neither character has
any particular connection with the area. Granted, the
story has one of those "Ah, Logan, my old friend" scenes,
where Wolverine turns out to have a tremendously close
friendship with a local guy we've never heard of. But
that happens wherever he goes.
But this works very well.
By way of illustration, compare the Deadpool storyline
currently running in Wolverine: Origins. That's
also basically an extended chase scene, and yet it's rather
flat. What is this book doing right, in comparison?
Well, for one thing, there's a
sense of epic conflict between these two, which Aaron has
largely manufactured from scratch over the last few months.
This is where the setting turns out to have been a smart
choice by Jason Aaron. It works partly because
Wolverine has pursued Mystique to the end of the earth; and
partly because, by putting them, in a vaguely alien and
barren landscape, the emphasis is firmly on the two of them.
That lack of familiarity also
allows plenty of opportunities for Mystique to do her
shape-changing tricks. It makes the most of her
gimmick: she can be anyone, and anyone could be her.
It's an odd coincidence that Aaron is doing this at the same
time as Secret Invasion, which has plenty of
shape-changing impostors running around, but has yet to
produce the sort of clever set-pieces that we're seeing
here.
Aside from that, the story
allows artist Ron Garney to cut loose with some over-the-top
explosions and fight scenes. Some of this stuff is,
technically, very silly, but the story gets away with it
through sheer bravado. Garney is doing some of his
best work on this arc.
Alongside all this, there's a
running series of flashbacks setting up a previous
relationship between Wolverine and Mystique back in the
1920s. On one level, this is an attempt - somewhat
successful - to manufacture a relationship that the
characters didn't actually have until now. But it also
breaks up the desert scenes, and illustrates other sides of
the characters in a more low-key environment. Aaron
isn't seriously inviting us to see Wolverine and Mystique as
opposite sides of the same coin, but he's certainly keen to
stress their similarities, as characters for whom the game
has almost become an end in itself.
It's a shame that Aaron and
Garney are only contributing a single storyline to the
series. But this is a very strong contribution, well
up to the standards that both creators have established for
themselves.
Rating: A
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