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This is a tricky time to launch a new
Iron Man series. On the one hand, obviously
there's a movie out, and Marvel feel obliged to flood the
shelves with Iron Man product. On the other, it's not
as if the
existing Iron Man series has been doing well enough
to suggest an unmet demand.
As a character, Iron Man presently
labours under two major problems. First, there's
Warren Ellis's recent relaunch of the character, giving him
superpowers and turning him into a human Bluetooth device.
Presumably, this was supposed to make Iron Man a vehicle for
stories about the merger of man and machine - a pet theme of
Ellis', but of questionable relevance to the character.
Looking at the stories that have appeared over the last
couple of years, it's difficult now to see Ellis' Extremis
idea as anything but unwelcome clutter. It does not
appear to have inspired later writers.
Second, there's Iron Man's new status quo
as the head of SHIELD - or rather, the Civil War
storyline that got him there. That story did wonders
for Iron Man's profile, but it did so mainly by positioning
him as an authority figure for other heroes to kick against.
This version of Iron Man is essentially the police
commissioner who suspends maverick detectives for not
filling in their paperwork properly. It works as a
foil, but it's an uninspiring set-up for the star of his own
series.
With Invincible Iron Man, writer
Matt Fraction has to wrestle with both these premises, and
also with the need to write the character in line with the
movie. Oddly enough, that third requirement may have
provided the solution, by forcing a back-to-basics approach
and turning attention back to the core ideas of the
character, rather than the plot of Civil War.
The core idea of Iron Man - or at least,
the version that the film has seized on - is that he's a guy
who built weapons, saw it rebound on him, and decided to set
things right by using his technology for good. The
comics built on that theme with the idea that he was equally
alarmed at the idea of his Iron Man technology getting into
the hands of the supervillain community. Essentially,
though, Iron Man's motivation is to redeem himself for the
consequences of his earlier mistakes - both before and
during his heroic career.
Fraction puts that idea at the core of
his story, and by doing so, manages to make Iron Man more
sympathetic than he's been in years. The "head of
SHIELD" stuff isn't a problem; you just don't talk about how
he got the job. And besides, the theme of redemption
and atonement is ideal for digging Iron Man out of the hole
that Civil War landed him in, if and when they choose
to go there. Crucially, though, Fraction's Iron Man
has a degree of humility and uncertainty about the long-term
consequences of his choices, which makes it possible to like
him again.
As for Extremis, it's mentioned in
passing, and treated purely as a fancy interface with the
armour.
So, Fraction has the right ideas about
the character. And it goes without saying that
Salvador Larroca's clean lines are a good match for the
clinical Iron Man design. The art may be a little
over-polished for some tastes, but it works for me.
The flaw - or perhaps more accurately,
the bit that's not quite as good at the rest - is a "third
world terrorists get cheap Iron Man armour" plot which
doesn't quite convince. From the look of it, the
technology's only good for suicide attacks, which doesn't
seem to justify the "Iron Man 2.0" label that the story
tries to place on it. And new villain Ezekiel Stane,
although clearly meant to be irritating, does feel like the
creators are trying too hard.
But the basic direction is spot on, and
if the story isn't quite in the same league, it's still
fine. A decent start.
Rating: B+
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